Also make sure the surface normals are pointing outwards 也確定表面的法線(xiàn)指向外面。
Computation of surface normal vector in virtual endoscope system 虛擬內(nèi)窺鏡系統(tǒng)中表面法向量的計(jì)算
For this reason , the expression values are also passed though a bump map to perturb the surface normals 因?yàn)檫@個(gè)原因,表達(dá)式數(shù)值也能傳遞給一個(gè)凹凸貼圖,去擾亂表面法線(xiàn)。
An easy way to achieve this effect is to make use of two pieces of information in maya : the camera ' s view direction and the surface normal at the point being shaded ; both are vectors 在這個(gè)電子顯微鏡的顏色效果后面的概念是在表面上的任何點(diǎn)是直接面向攝像機(jī)時(shí)渲染時(shí)將渲染成黑色。
( 2 ) after discussing all kinds of the existing algorithms , this paper presents a new kind of adaptive slicing algorithm by comprehensively considering the surface normal and the cross - section area ( 2 )提出一種綜合考慮法線(xiàn)與面積的自適應(yīng)分層算法,并針對(duì)同一模型對(duì)自適應(yīng)分層和等厚分層的誤差分布作了比較。
The emicroscope shading network is a good example of how facing ratio and surface normal information supplied by utility nodes , can be used to produce custom contour shading and bump mapping effects 電子顯微鏡材質(zhì)網(wǎng)絡(luò)是一個(gè)好例子,去學(xué)習(xí)分形比率和表面法線(xiàn)信息,通過(guò)功能節(jié)點(diǎn)賦予,能使用去產(chǎn)生定制的材質(zhì)和凹凸貼圖效果。
The emicroscope shading network is a good example of how facing ratio and surface normal information supplied by utility nodes , can be used to produce custom contour shading and bump mapping effects 電子顯微鏡材質(zhì)網(wǎng)絡(luò)是一個(gè)好例子,去學(xué)習(xí)通過(guò)功能節(jié)點(diǎn)賦予外形比率和表面法線(xiàn)信息,能用于去產(chǎn)生特殊的輪廓材質(zhì)和凹凸貼圖效果。
The joint surface normal stress is worked out and then the minimum sleeve press - in force , by which tightening bolt number is determined , ensuring that the sleeve is fastened and the desired torque is delivered 根據(jù)結(jié)合面的壓強(qiáng)計(jì)算了壓入襯套所需的最小壓入力,并依此確定緊固螺釘?shù)臄?shù)量,以確保壓牢襯套,滿(mǎn)足傳遞扭矩的需要。
The double sided leaf shader is a surface shader that produces the & quot; double sided & quot; effect by switching between two separate material nodes depending on whether or not the surface normal of the point being shaded is facing the camera 雙面葉材質(zhì)是一個(gè)表面材質(zhì),能通過(guò)切換兩個(gè)分別的材質(zhì)節(jié)點(diǎn)來(lái)產(chǎn)生雙面材質(zhì)效果,它的材質(zhì)是依賴(lài)在表面上的面對(duì)攝像機(jī)時(shí)的表面法線(xiàn)方向與否來(lái)區(qū)分被著色點(diǎn)。
According to the heat conduction spreading only in the direction of local surface normal on infinitesimal control surface and laser machining reaching steady state instantaneously , a three - dimensional transient partial differential equation was translated into a one - dimensional constant differential equation 根據(jù)在微元控制面上熱傳導(dǎo)只發(fā)生在表面法向,并且激光加工在暫態(tài)達(dá)到準(zhǔn)穩(wěn)態(tài),將三維暫態(tài)偏微分方程轉(zhuǎn)化為一維常微分方程。